transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	X112

//head;X112_F02wJ[Vx
//head;@{FX211@X112B
//head;@uFHB
//head;@ۑFAu񂱃J[ɑςIv
//part
//xFX112@x
//Z[uFgDfCYEt@Cgw񂱃J[x

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-448,109,170,170

wait	120

label	X112_01
scenetitle	"gDfCYEt@Cgw񂱃J[x"

layermove	0,600,31,109

//rd	//wZ̃`Cŋ
//part
//CGBB242b	//LaOK

se	"SE\SE_ADD01\SE27.ogg"

@IߋxԁB

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

//part
//CGBB321b	//`聞

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100

layerfadeout	99,60

se	"SE\00_\Ƌ\`炷1.ogg",1

camerashake	30,2,8,8

@IB،aNꈁCJ֓wBʕsRCw얔ߞJn龓ꈈֈ證ߗB
@
@

bgm	"bgm\bgm01.ogg",528837

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"

qkE,M_JK_WKS000039
uBCv

qkEO,M_JK_MITU000031
uZIb꣘YVVށCIƏAw]ꊁv
@

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-384,55,160,160
layerrelease	11

wait	83

wait	30

layerload	21,"chara\kasumi\m\kasumi.atlas",160,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerfadein	21,30

layermove	21,60,0,389

wait	60

,KSM001950
u咣Ic،ꏋٞP֓KߗA蓗Dꝁv
@

layermove	21,48,0,434,3

wait	48

se	"SE\00_\uE|\̂Ă`hThTb.ogg"

layerfadeout	21,30
camerashake	30,2,8,8

qkE,M_JK_WKS000040
uꟁBL꒼[IC꣑樔k^HꠁHrD֓琥IHꏗʓsύˑ΁ccv
@
@

qkEO,M_JK_MITU000032
uΚGI樔k^IbC~dʕsA\Șs\Hv
@

،
usBmꑹIC樉ҁwVꟁCmLؗxCʗʍǒv
@
@

qkE,M_JK_WKS000041
u@B\Cd\܌y\Aꡁv
@

،
uccIBHv꣔ꠁB͏RI֓C꣐IHv
@
@

@cAYᴍꈏ͐RBŔːCꢎy헬ȁC粝]粌sfnOzB
@
@

@Rs\oSvCᴘI@BA֔@ʖߘ𒣁\͗\ᴁB
@
@

layerload	21,"chara\kasumi\m\kasumi.atlas",17,445,69,69
layerskin	21,""
layeranimation	21,"jw"
layerfadein	21,30

layermove	21,48,17,355

,KSM001951
uTCv`Aʐ[ꊁBsk꣚vv
@
@

،
ubߒAvBlIB^Icćv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001952
uvhAʒOzlIDꊍDꊁC݊J[ꏁEDl͎O\v
@
@

layermove	21,12,17,355

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"LL"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,17,331,12,17,355

wait	24

layermovepass	21,7,12,0,389,12,17,355
layerzoompass	21,7,12,75,75,12,69,69

camerashake	60,2,8,8

,KSM001953
u،NIݓAdFyꣁ\zxꝁHzv
@

،
ucc\ꟁ\ꉗBVh⒐ꠁv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM001954
uꟁ\^II^vIF^񓚁Iߛ،NC{ꣁIw⒋׉Hxv
@
@

،
u⒍THpbCҗpꝁv
@

@،SJD̑]IJC}q{΁B
@

bgm	""

،
uꟁv

jqkEer,M_DK_KKC000014
uGIRoIv

seteffectlayer	17
effect	"parts\effects\l-W4(L).ogv",80,45,240,240
layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerfadein	17,60

se	"SE\19_y\t.ogg"

camerashake	60,2,8,8

,KSM001955
uDIꏟ鮒lËI`EJDiw⒁xꊁIv
@

bgm	"bgm\bgm06.ogg",307112

layerfadeout	17,60
layermove	21,30,-42,355,3
layerfadeout	21,30

wait	30

layerfadeout	21,30
windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-128,18,120,120

wait	72

se	"SE\00_\炵\vX`bNgv`߂.ogg"

@ssDZ\ZAY`ᴍݔ،OꎚrJB
@

@ᴖʓ\ڕWӁCeڗRB،嗦vJʒuCN⒁vI᳁B
@
@

،
ucc֓ꟁv
@

@e椟͕ncOBi⒁C粛ƒiBizKpfCizؐpB
@
@

@CN⒏_ԒoT_ЁBgIݍؗ^IhDC،IvጩDB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",106,55,160,160

wait	72

،
ucDIJJ`yMv
@

se	"SE\00_\HE\˗ނĐHׂ鉹.ogg"

camerashake	60,2,8,8

،
u\I\c\Iv
@
@

qkE,M_JK_WKS000042
ujccIBv
@

qkEO,M_JK_MITU000033
uVIvc\iꊁ\v
@

،
uDCtBYKIHv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

wait	72

,KSM001956
uTIcᴎqS龊JDC꣊ŕWӎȊJ᳁BꟁC@́\wzؕK{ShxBs\ssHv
@

@ꠁI⒑DJI

s_bango=10
s_enemy=8
@ssg_selinit
label	X112_02

scenetitle	"gDfCYEt@Cgw񂱃J[x"
//part
//xFX112A񂱃J[
//Z[uFgDfCYEt@Cgw񂱃J[x
//ViX^WAog#03
//vZF[،go#03]10
//vZF[݂go#03]10
//e#03o|[NJ[p
//e#03or[tJ[p
//e#03o`LJ[p
//e#03oJcJ[p
//e#03o}gJ[p
//e#03oJ[p
//com;RFViX^WAog̃VXe𗬗pAʂ̑IłB
//com;@@@uKX̃GtFNggȂViX^WAogvƂ
//com;@@@܂BX}zgIC^[tFCXȂǂ
//com;@@@܂̂Ƒz肵Ă܂B
//com;RFI̍\B
//com;@@@-1@-1@o|[NJ[p
//com;@@@-1@-1@@o؂ԃJ[p
//com;@@@-2@-1@@oX^~iJ[p
//com;@@@-1@-1@or[tJ[p
//com;@@@-1@-1@@o|[Nr[t`LJ[p
//com;@@@-2@-1@@o[XJcJ[p
//com;@@@-1@-1@o`LJ[p
//com;@@@-2@-1@@ot{J[p
//com;@@@-1@-1@@@@o`LRRibcJ[p
//com;@@@-1@-1@oJcJ[p
//com;@@@-2@-1@@oւJ[p
//com;@@@-1@-1@o}gJ[p
//com;@@@-1@-1@@o[OgJ[p
//com;@@@-0@-1@@@@oL[}J[p
//com;@@@-2@-1@oJ[p
//com;@@@-1@-1@@o[J[p
//com;@@@-1@-1@@@@oGr{[J[p
//com;RFU[gB
//com;
//com;
//part
//xFX112A񂱃J[_Viog#03_|[NJ[
//vZF[݂go#03][݂go#03]|1

@lifedisplay
@enemylifedisplay

if s_enemy<1 then goto X112_19b
if s_bango<1 then goto X112_19


if ssg_sel(18)=0 then addSSGSelect	18,"|[NJ["
if ssg_sel(14)=0 and ssg2_sel(14)=1 then addSSGSelect	14,"؂ԃJ["
if ssg_sel(4)=0 and ssg2_sel(4)=1 then 4,"X^~iJ["
if ssg_sel(7)=0 then addSSGSelect	7,"r[tJ["
if ssg_sel(8)=0 and ssg2_sel(8)=1 then 8,"|[Nr[t`LJ["
if ssg_sel(12)=0 and ssg2_sel(12)=1 then 12,"[XJcJ["
if ssg_sel(5)=0 then addSSGSelect	5,"`LJ["
if ssg_sel(15)=0 and ssg2_sel(15)=1 then 15,"t{J["
if ssg_sel(6)=0 and ssg2_sel(6)=1 then 6,"`LRRibcJ["
if ssg_sel(2)=0 then addSSGSelect	2,"JcJ["
if ssg_sel(13)=0 and ssg2_sel(13)=1 then addSSGSelect	13,"ւJ["
if ssg_sel(9)=0 then addSSGSelect	9,"}gJ["
if ssg_sel(11)=0 and ssg2_sel(11)=1 then addSSGSelect	11,"[OgJ["
if ssg_sel(3)=0 and ssg2_sel(3)=1 then addSSGSelect	3,"L[}J["
if ssg_sel(0)=0 then addSSGSelect	0,"J["
if ssg_sel(10)=0 and ssg2_sel(10)=1 then addSSGSelect	10,"[J["
if ssg_sel(1)=0 and ssg2_sel(1)=1 then addSSGSelect	1,"Gr{[J["

getSelect	sel

ssg_sel(sel)=1

if sel=0 {
goto	X112_16
}

if sel=1 {
goto	X112_18
}

if sel=2 {
goto	X112_11
}

if sel=3 {
goto	X112_15
}

if sel=4 {
goto	X112_04
}

if sel=5 {
goto	X112_08
}

if sel=6 {
goto	X112_10
}

if sel=7 {
goto	X112_05
}

if sel=8 {
goto	X112_06
}

if sel=9 {
goto	X112_13
}

if sel=10 {
goto	X112_17
}

if sel=11 {
goto	X112_14
}

if sel=12 {
goto	X112_07
}

if sel=13 {
goto	X112_12
}

if sel=14 {
goto	X112_03
}

if sel=15 {
goto	X112_09
}

if sel=18 {
goto	X112_02a
}

goto	X112_19


label	X112_02a

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

wait	24

@⒁BI܉ꑍݗBόvʁC@ƓDB
@

،
uݘEccI݁A݁A݁cc݁Iv
@

//rd	//􃉃bLEށuႭAv
@bango_down
se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	6,2,8,8

@،sBڒNz؁\ݖݓfBۈ􎞍A߉煓I\ʉB
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM001957
uYCꊁBᴁICߑtNIv
@


//e#03o؂ԃJ[p
//e#03oX^~iJ[p
//vZF[،go#03][،go#03]|1

ssg2_sel(14)=1
ssg2_sel(4)=1
#	addSSGSelect	14,"䄒"
#	addSSGSelect	4,""
@
//ViX^II
goto	X112_02


layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

label	X112_03
//part
//xFX112A񂱃J[_Viog#03_؂ԃJ[
//vZF[݂go#03][݂go#03]|1
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

@䄒⒁BvL܉ԓI⒁C控VIZfݏ`͐RIؗҁB
@
@

@Ό▭I咅⒏ݏ`BїIÓ[^ʓIݐ떠B
@
@

،
uTcTIpϓIꠁHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM001958
uT\sꊁBzؖh{h{ ߑtߑtv
@

//rd	//_ЂށuςςAςv

se	"SE\00_\HE\K.ogg"

@zؐVݍ؁BsNCؓZI،s^ؒCߐlB
@
@

se	""

،
uIT``cI◹BėqssHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001959
uss\ss\ Vq܁Bߑtߑtݟ݁EccЁv
@
@


//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_X^~iJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_04
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

@vJʒ""Iq᳁CtIz菓\ؓI܉ԓCȋy򐼗ԁB
@
@

،
uIBI݁v

@bango_down2

jqkEer,M_DK_KKC000015
uV\ԋR\⒗ꟁv
@

qkE,M_JK_WKS000043
uRKꊁBԁBsꝁH݉Ɖꡁv
@

//rd	//lQށuڂڂv

se	"SE\00_\HE\񂲊ށ`WV.ogg"

@⒖vLz؁B|s@{sv\הzIԉΌ󐳍DC،sҕۗuƌB䉺ٓIxzzB
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001960
uD\IԐ\IꏁIvvIv
@


//vZF[،go#03][،go#03]|2

//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_r[tJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_05
@enemy_down
layermove	21,12,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

@⒁BꏈӊOnWBpَqhh⒏݁C{QszB
@

،
uHꣁv

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM001961
uDꊍDꊁCʕIؓh\s΁CߔV@ĕ]Iv
@

،
usꟁIIIccBYꟁBIIv
@

@⒏ݖ{gCABN@ۋݏݏ`BceiډCp]JnI@B
@

،
ucc݁BIIt͏\꟔v
@

//cv;̂ł͂Ȃ̂ł͎͂iBȉB

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001962
u\𒣁HbَqށIʒIv
@
@


//e#03o|[Nr[t`LJ[p
//e#03o[XJcJ[p
#	addSSGSelect	8,"\n{"
#	addSSGSelect	12,"yr"
@
ssg2_sel(8)=1
ssg2_sel(12)=1
	
//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_|[Nr[t`LJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_06
@enemy_down
layermove	21,12,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

@W"{"IeBe|aWӈvBݏv⒓IbCIa{鄒n|B
@
@

،
uIB騁A騁BT\DhIv
@

@חωߓxCsђŐƓI}Bō▭I_˔VMB
@

//rd	//􃉃bLEށuႭAv

se	"SE\00_\HE\K.ogg"

@ꏈ_˔VMݔz؁\ݒЕfu瞔Bs⒓I_煕C،IH~O_RB
@
@


//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_[XJcJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_07
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

،
uByr⒁H舟ꟁv

@ƐƓIrRʑ͍ݏݏ`BDI،֘pBӝaJ喞ݏ`C֑i咣I{B
@
@

،
uIG\^_I{ꠉHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM001963
ucc^IsʔlꊁI^IBCAc⒉꣓ߔI{ҟ\⒏AphIꟁIv
@
@

،
uꟁCꠁBb꣕s꣏A駕ʕRCݓ|NqBv
@
@

//rd	//VEKꖂuAv

se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	6,2,8,8

@zؐΐFIsbBȈא⢁C퐥ucIvB߈әXv@B،騒nNB
@
@

،
uT\HvcozIsꟁv
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001964
uTBAv`lƖ琥zIIIAYzCdvpIb[ݛIˍDꊁBAiXIiIߞv
@
@

،
usBߞDBICRzvsژꟁHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM001965
u߁AߘׁcjI포ʍ݈ꊁIDꊍDꊚ{bZIphIIIv
@
@


//vZF[،go#03][،go#03]|2
@bango_down2
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_`LJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_08
@enemy_down
layermove	21,12,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

@{⒁BŕWyŌoTI⒁B嫑RגvpSCA|ٓʔVB
@

se	"SE\00_\HE\˗ނĐHׂ鉹.ogg"

camerashake	30,2,8,8

،
uݘEݘE```C`Tv

@Ȕ،{AcۗB

qkE,M_JK_WKS000044
uITccOSZIݗꡁCkB˓IhœGCȒw鉻ǍDIxHv
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001966
u`˕sꊁ`⒁C،剞Yvߛ슽Iccv
@

qkE,M_JK_WKS000045
uɁHꟉH펞꣑Aӗmmo\ccHv
@

//rd	//􃉃bLEށuႭAv

se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	6,2,8,8

@zؓ鐥oTWz\݁@B嫟|ِVӁC}IgpLٗ^ϔI芴B
@
@


//e#03ot{J[p
#	addSSGSelect	15,"э{"
ssg2_sel(15)=1
//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_t{J[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_09
@enemy_down
wait	30

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

camerashake	6,2,8,8

،
uρccI꣔L_߉ꟁv
@

@BƔꏔzIIeBvJ᳎qC⒏ݏ`qRTo{ځBAѓ}oŐF@yB
@
@

layermove	21,9,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	21,7,9,-18,253,18,-58,253,18,-18,253,18,-38,253

wait	63

,KSM001967
uꟁCΚGBIpIcc،IڍDꊁIv
@

،
uҁwꟑΚGxꡁcc^v
@

@pZ}{CBݐDC^⒊̐zB郞}ߒ[NoChNXuB
@
@

se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	30,2,8,8

،
u靁ITICBT\Tv
@

//rd	//lQށuڂڂv

se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	6,2,8,8

@zؐʕŁBߓ@؏oIԖܐSxځCXuƊJ݁B
@


//e#03o`LRRibcJ[p
#		addSSGSelect	6,"{q\n"
ssg2_sel(6)=1
//vZF[،go#03][،go#03]|2
@bango_down2
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_`LRRibcJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_10
@enemy_down
layermove	21,12,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

camerashake	6,2,8,8

،
u{q⒁ccYH{qYIv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001968
ujATBߘvCAߘꊁBm营q{⒚v hꊁIv
@
@

se	"SE\00_\HE\˗ނĐHׂ鉹.ogg"

camerashake	30,2,8,8

@ÑpICѓ[I{⒁B[הzIדBp}ώIB
@
@

se	""

،
u\BcꟁBTTBꏓcCT^Cl݁v
@

@חsiꏓcIדC،ӕ܌ˈB
@

//rd	//|eg`bvXށup|Aςv

se	"SE\00_\܁E\|eg`bvX܁`P.ogg"

@zؐyЁB嫕sݍؗށCAQRVCH~NB
@
@


//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_JcJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_11
@enemy_down
layermove	21,12,-38,253

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

@yr⒁BWӓemyCpvʖBChRB
@

،
uICIIv

@yrBoTIoTCyr⒁BAݏ`s\䑴⒍XGKCniOZfuVB
@
@

،
uIcDhI⒜񎖁HaIsꟁv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001969
uꟁATBvcYcAKuꊁv
@

،
uH꣎nIH҈ȈאVꡁCLnFAv
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001970
uTAꟁBꡁB΁IAVKu⒁v
@

//rd	//Lxc̐؂Hׂuv

se	"SE\00_\HE\|eg`bvX.ogg"

camerashake	6,2,8,8

@̌Ɗs_BzؐɐSNCݗeIfiB揦C׏ݎhCh@s̐zB
@
@


//e#03oւJ[p
#	addSSGSelect	13,"։"
ssg2_sel(13)=1
//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_ւJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_12
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

،
u֕֓⒁HY߈әXHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM001971
uꟁATB،꣕smꝁHLƜkLIA֓XBݓߗ_֕֓IbCwIAyYѕ֓ꊁv
@

@vJ᳁CʑR@ByYѐÐeݕĔя\݁Ay݁Ay{ayڔrCʒʗҒߓVIKFݏ`B
@
@

،
uyaKFu⒊Ғzvv

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001972
uARIyYєzKFu⒉펯꟏펯B꣋Rsmꝁv
@

//rd	//Lxc̐؂Hׂuv

se	"SE\00_\HE\|eg`bvX.ogg"

camerashake	6,2,8,8

@ꏓIzؖ琥ɐSNBŗKFݏ`aɐSؐSœIgB
@


//vZF[،go#03][،go#03]|2
@bango_down2
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_}gJ[
//vZF[݂go#03][݂go#03]|1
//e#03o[OgJ[p

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_13
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

wait	24

wait	30

se	"SE\00_\HE\˗ނĐHׂ鉹.ogg"

camerashake	30,2,8,8

،
unꟁccTTBI\DhIʓI^_BTCTv
@
@

jqkEer,M_DK_KKC000016
ucc݊Bݒڟ󒅋hv
@

@،Ih̍簁BXΐ`ᴋҟCpَqZzؖh~B嫕sϋpߐlHw哮C͊ώҍAĐĔoݘEB
@
@

se	""

،
uΙBꟁ\^IccbBvI@䍄˒ӓꟁv
@

،
uM⒎`soꝁcc@꣕Bs⒖v
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001973
uꟁI\AT@mꡁccΕsNIƑΕsNꊁI쑾v_ov
@
@

jqkEer,M_DK_KKC000017
uvBXsXBꠁHv
@

jqkE,M_DK_TTR000012
uAB|ꟁCˋNqAݒBkߋhŒv
@
@

qkEO,M_JK_MITU000034
uސ~ʖWVlƌv\v
@

@ꊮSvLwӗl⒐IB،唇ˏCL苎\z؁B
@

//rd	//_ЂށuςςAςv

se	"SE\00_\HE\K.ogg"

camerashake	6,2,8,8

@ꏔzIݍ؁BTuŖI؁Cuԑ|ėrLI]C|lXzċhՁB
@
@

#	addSSGSelect	11,"_}\n"
ssg2_sel(11)=1
//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_[OgJ[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_14
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

@_}⒁BfJ᳎qŁCAʉ֎qI{⒁BOϏ\FׁB之NꏬُB
@
@

،
uI\I_}V@CRSs闹Iv
@

@⒏ݏ`ϓiOBh㞖Rt́CAIݐ떠B،ِڒ󉺗B
@
@

@zؐBÓ[IꠚcꠚcCDn^cI_}]ZCunJBʓzzKXƓIIvꠁB
@
@


//e#03oL[}J[p
#		addSSGSelect	3,""
ssg2_sel(3)=1
//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_L[}J[
//vZF[݂go#03][݂go#03]|1

label	X112_15
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

wait	24

wait	30

se	"SE\00_\HE\˗ނĐHׂ鉹.ogg"

@⒁BܖIOρC،ISDB鍋簒nXΘqsB
@
@

se	"SE\SE05_10_e[u@.ogg"

camerashake	60,2,8,8

،
ujAjc΁AΙI ꟁA蓓@qIv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001974
uށI꣔忉MYꟁIꖔ\HIeʕ]ꟁCƔv{Iv
@
@

se	"SE\00_\Ƌ\ؐ֎q`K^.ogg"

camerashake	30,2,8,8

،
uAȐcII䊅IcIv

qkE,M_JK_WKS000046
uDꊉC꣏Aƌڑꉺvv
@

@󉺗⒃蓗DwqCZɉߟBzؓI⒑||ݑ՗CIv\B
@
@


//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_J[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_16
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

،
u⒁HaCN⒗LԋʁHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"

se	"SE\SE09_05_Ղɂ.ogg"

camerashake	60,2,8,8

,KSM001975
upbhĐIsn䓮Iv
@

،
uꓮҐsꟁv

@⒊ŋNȒa˓ICN⒈͈BAꏦVpVnʁ\卖ƐCzXFI卓B
@
@

،
u\^sIʏCoAݐuꎉƒPϔ卑œVvIv
@

@卓IꙤXBdI\Czz\uꖡXvIT䗁B
@
@

//rd	//_ЂށuςςAςv

se	"SE\00_\HE\񂲊ށ`WV.ogg"

camerashake	6,2,8,8

@dIL樐lRٗ{B𚐓IsϓS\儎q⒓ICғoTI_ЁB嫐VkCAaCN⒍őΖIߘB
@
@


//e#03o[J[p
#	addSSGSelect	10,""
ssg2_sel(10)=1
//vZF[،go#03][،go#03]|2
@bango_down2
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_[J[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_17
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

،
u⒁H''YHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001976
uLkށBCILkBLꝁHVOؓIFFщ싎C粓ߎHC݊Ώ㒷IKFLkBaߘL_ꡁv
@
@

،
uHsAaLꝁHߎ߈әX\hꝁHv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM001977
usꊁIߎILaI⒗pIssrꊁILkFr߁BDꊁChhIv
@
@

@mĊL⒁Ba⒕sCpIsDILCъkϓIB
@

،
uTcc@BLk`msBv
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM001978
uĊLacSsvI꣔lށCΎRݓߛʁCCݒmpSssꡁ`v
@

،
uvꔖ@ꟁCN樉䐥RIBT IBDhI`vrҒLqvv
@
@

//rd	//_ЂށuςςAςv

se	"SE\00_\HE\K.ogg"

camerashake	6,2,8,8

@^،厸IBRC⒊̉ݐ^IBzؖ瑊u\חꐼiC݉ZڝݔՒB
@
@


//e#03oGr{[J[p
#		addSSGSelect	1,"ڋ"
ssg2_sel(1)=1

//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱃J[_Viog#03_Gr{[J[
//vZF[݂go#03][݂go#03]|1

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_18
@enemy_down
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

،
uCڋ⒁Iv

@ߖAߐlI؁CvJ᳘qʑRBۏIړCeeIFړBጻB
@
@

،
uTCTTTccjI{AړۚvB_ꊁv
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001979
uTATBZIbCێqspꐮKՉꡁBDʁ\IIC،BsYccHsYhOꠁHv
@
@

//rd	//􂦂тׂꖂuςAςv

se	"SE\00_\HE\|eg`bvX.ogg"

camerashake	6,2,8,8

@הzؓIN\싿AܕSd召IڕЁBIڊkꍬʌ郞}CHڋIؖB
@
@


//vZF[،go#03][،go#03]|1
@bango_down
//ViX^II
goto	X112_02
//part
//xFX112A񂱕ٓ_Viog#03_sk



layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"

label	X112_19
@lifeclear
@enemylifeclear
@missionstatus_normal
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

wait	24

wait	30

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

se	"SE\08_\N[`[\̂ߑ`{HHc.ogg"

camerashake	60,2,8,8

،
ucc⦁B\A<font size=+1>\\\\</font>v
@

//dir;y@zAtHgグB

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"VNVN"

,KSM001980
ujށ ،꣐^IIʑΒl⒖Iꟁ\Bꟁ\IDdv
@
@

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

,KSM001981
uꡁHėꏁHsHv

bgm	""

،
uꟁccꗹBhABӊҁv

@،粑ŒIO粉񓚁CpIoӊOI\B
@



X112_win=0
goto	X112_20

label	X112_19b
bgm	"bgm\bgm06.ogg",307112
@missionstatus_success
//com;RFł́u[vmX112B`hnɂȂv
//com;@@@ƂɂȂ܂B
//go X112B`h
//part
//xFX112A񂱕ٓ_Viog#03_

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"
@lifeclear
@enemylifeclear
se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,-38,233,12,-38,253

،
uT`ccċhՉYҍsHv
@

bgm	""

layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"VNVN"

@،坆qCAҒn]܁BoӗB
@

X112_win=1
goto	X112_20
layerload	21,"chara\kasumi\s\kasumi.atlas",-38,253,50,50
layerskin	21,""
layeranimation	21,"ʏ"


//go X112B`h
//part
//xFX112B`h
//Z[uF`ho

label	X112_20
scenetitle	"`ho"
bgm	"bgm\bgm08.ogg",517726

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",106,29,160,160
layerload	21,"chara\kasumi\l\kasumi.atlas",0,380,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	72

layermove	21,30,0,470,3

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"_[W"

layermove	21,30,0,470,3

wait	30

se	"SE\00_\uE|\|P.ogg"

camerashake	30,2,8,8

,KSM001982
u΁cc΁B<font size=+1>FA</font>v
@

//dir;y@zAtHgグB

//rd	//j̔Ɗu[AςςςςIv

se	"SE\00_\\iOj.ogg"

@ȓIrBCPGnBϏOȐVS̋NCB
@
@

camerashake	30,2,8,8

qkE,M_JK_WKS000047
uYI꣔œYIv
@

camerashake	60,2,8,8

jqkEer,M_DK_KKC000018
uEɌIœMIv

jqkE,M_DK_TTR000013
u꣔[s⇗ꟁv

،
uHԏvHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"VNVN"

se	"SE\SE05_10_e[u@.ogg"

camerashake	30,2,8,8

camerashake	60,1,20,20

,KSM001983
ujꟁIsÐSIsÐSsÐSsÐS`IRݔ،IHʏIv
@

//

//okmX112A񂱕ٓ_Viog#03_nl	//،傪
if X112_win=1 {

se	"SE\SE09_13_ti-nn2.ogg"

،
uIAIIBsꟁ ꣔bYӎvHv
@

}

//okmX112A񂱕ٓ_Viog#03_sknl	//،傪
if X112_win<>1 {

se	"SE\SE09_13_ti-nn2.ogg"

،
uԁAԊ߈әXꟁ ꣖vAꠁH{ӎvHv
@

}

//rd	//l蔏肷upApApccv
//cg;灁`h

bgm	""

se	"SE\00_\\`ЂƂ.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",192,1,130,130
layerrelease	21

wait	72

wait	60

//cg;@F󍕂Aő啿ȂPV΁BXAS̗]T̂PlB
//cg;@R摜uJ[̐ƃ`hvɂǂƂȂĂB

bgm	"bgm\bgm01.ogg",528837

jqkE`h,M_DK_CHAN000001
uӎvA\wkCD݌IxBssC^ʁv
@
@

se	""

،
uꟁccsKfvv
@

@iICnIʍEBuKfvBwwB
@

@{uvBVx_^CuKfav֏kuKfv^B
@
@

@шB@㤏㗬su⒐ƑKfvI[C^ݑSZOŋBuKfv֐SœIB
@
@

//cv;uctvAtĂ܂ĂB

jqkE`h,M_DK_CHAN000002
uIq˗^݉œqBꢐwcqAOBsYсxB݉fw\ꢍċhqxv
@
@

jqkE`h,M_DK_CHAN000003
u|@BkN݉шˋꟁBsmەH@Hv
@
@

،
uꟁccKfƐJ֓XIꠁHVI⒁C񐥐VؒPHv
@

layerload	21,"chara\kasumi\m\kasumi.atlas",271,314,63,63
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

layermove	0,48,14,1
layermove	21,48,2,314
layerfadein	21,48

,KSM001984
uAꊁIVؕisOIC_v꣔݉hꡁ\v
@

layermove	21,30,0,389
layerzoom	21,30,75,75

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

layermove	21,30,0,389
layerzoom	21,30,75,75

wait	30

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	30,2,8,8

,KSM001985
uꟁ\ꊁI׏YAEsZh߈qꟁC꣔ËhSI戚{I{Iv
@
@

wait	18

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	6,2,8,8

wait	18

//rd	//w@u΂Iv
//ʗh炵

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	30,2,8,8

،
uʑꟁBĐ\ʐlݑܓqLӎvꝃ́@sߓoa⒖sv
@

layermove	0,48,96,1
layermove	21,48,160,389

jqkE`h,M_DK_CHAN000004
uvIA_IzߓIABkCIqfcqAOBFהfkymv
@
@

jqkE`h,M_DK_CHAN000005
uȖ{XʉvB֌ݘz؁\fmv

،
uꟁC@B⒋hrVCAVGƓIfmnAɉߗv
@
@

layermove	0,48,14,1
layermove	21,48,0,389

،
uICBꎘAOꟁ@`SHKfƔ`IH܁ށv
@

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	6,2,8,8

wait	12

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	6,2,8,8

wait	12

//rd	//w@u΂Iv
//ʗh炵

se	"SE\00_\|E\ӂƂ񂽂R.ogg"

camerashake	30,2,8,8

،
uDɁ@IʑŁCkuꟁBBAsÐSʝx@wꟁBꟙv
@
@

camerashake	60,2,8,8

,KSM001986
u꟟ꊁI꣖{⒖ҊlIbHIA~{HIA~{HIv
@

@ڍݔ،wCpHwgfSI{pBʑΔʊ駓IlCKfÒnpB
@
@

jqkE`h,M_DK_CHAN000006
uꖊōHO؏@H^⒓IzʁHzv
@
@

،
uꟁAꟚjcAoōDhIcʑRҐ֎q⒁v
@

،
uꟑΗIf݉ZIߘa⒁cȒzv
@

jqkE`h,M_DK_CHAN000007
uIIB_|L_SSꡁBzfIb@sdHŗa⒓|ZHv
@
@

،
uꟁAꟚjCꠚcꠚchB|zhzCґzėqꡁccv
@

،
ubIԗvˑRމ_ꟁv

se	"SE\SE05_10_e[u@.ogg"

camerashake	6,2,8,8

camerashake	60,1,20,20

,KSM001987
u`ׁ`IꊁIꟐ^IC،꣋LZI񋎏A꣏YIIv
@
@

jqkE`h,M_DK_CHAN000008
uTBarŐDB^ߐlꟁC،唇ʍ簓IhBҗLIqꏈȕ\v
@
@

layermove	21,9,0,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"jw"

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	21,7,9,25,389,18,-25,389,18,25,389,18,0,389

,KSM001988
uށHcc}ꊁ`ꖁAꖗLYȕ\v```v
@
@

@Kfpqbc،wډC`ꢖʑOB
@

jqkE`h,M_DK_CHAN000009
uCIqBDIӗCshӁBVh꣗v
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM001989
uꟁޙށ`sDӎvށCKfNBCI_ꊁv
@
@

،
uMY꟔ƚB꣊Yspc䔄ꠃ́v
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001990
u˕sꊁBeCŎeׁIKfNƕ֓XI[B`LIbC꣋hO`ꠁHv
@
@

se	"SE\SE09_14_ti-nn.ogg"

camerashake	6,2,8,8

jqkE`h,M_DK_CHAN000010
u꣐YHO`ʁHv

jqkE`h,M_DK_CHAN000011
uhB{ŎZ܎`ꏓIBc\AAOcceCǉIDv
@
@

layermove	21,12,0,389

seteffectlayer	17
effect	"parts\effects\LL01(L).ogv",0,0,200,200
layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"LL"
layerfadein	17,60

se	"SE\SE_ADD01\UPPER.ogg"

layermovepass	21,7,12,0,364,12,0,389

,KSM001991
uޙށ JSꊁKfNʑRҐv
@

layerfadeout	17,60
،
uꟁAꟁ sDӎvꟑKfBsߋh⒔뗹BbC˓ߎ]^\hpHv
@
@

jqkE`h,M_DK_CHAN000012
uꖗꖗBb꟔kCZʓv
@

jqkE`h,M_DK_CHAN000013
uv݉hCߏi{s\MBRkhӁCݍm\唄v
@
@

jqkE`h,M_DK_CHAN000014
uߛABŏeʗBꟑΗCؒPI⒉N݊eXJSCʕ֓IbKB\v
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerrelease	21

wait	72

wait	30

se	"SE\w\se015.ogg"

camerashake	6,2,8,8

@LLhn[fZCKfJB
@

jqkEer,M_DK_KKC000019
ucccJnB߉ƚƓI֓XCJݕߗHv
@

qkEO,M_JK_MITU000035
uꟗLICscUO⋑OʁBꟁC󑐘H粖LXH粍Xߍꠁv
@

bgm	""

@ˋNA햟ݐIAUlI⒍BĉSIjWI簋hCȋyN楚N楚zؓIuƐGcc
@
@

@xʍEIEKfBӐBƓXI⒕֓CJnm󊽌}B
@
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_kasumi.png",240,180
layercolor	17,0,0,0
layerload	19,"chara\kasumi\l\kasumi.atlas",-240,488
layerskin	19,""
layeranimation	19,"LL"
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"chara\kasumi\l\kasumi.atlas",-320,488
layerskin	21,""
layeranimation	21,"LL"

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	18,3020
layerpriority	19,3018
layerpriority	21,3019

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_kasumi.png",240,180
layerrelease	18
layerpriority	20,3021

se	"SE\18_mCY\mCY`Wb.ogg"

camerashake	30,1,10,10

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//ACLb`_`{
//frm;RF؂̂ӏɁ@ACLb`@u܂B
//frm;@@@Pt@CPb̓ǐ؃X^Cł̂ŁAet@C
//frm;@@@ɂ͂قƂǒu܂B
//frm;RFꂼAKȃACLb`oĂĂB
//frm;@@@Yӏ񂠂܂̂ŁAp^[
//frm;@@@pӂƌhƎv܂B
//frm;@@@p̎Qlĩt@CňۓIGÂj
//frm;@@@_ȉɕL܂B
//t@CGh
//part
return
